Ripple Dot Zero is a classic action platformer heavily influenced by the aestethics of the 16-bit era of the early 90′s. It is available to play for free at www.rippledotzero.com.
The game features 20 Levels of running, bouncing, slashing and Gyro-Blade-throwing, set to the slick beats of an original soundtrack of pure fm-funk schmaltz. Even the sound effects where made with FM-synthesis to give the game that sharp sting of early 90′s gaming.
The people behind the game:
Developer with a thing for trackball pointer devices. Did game designs on napkins as a nine-year old. Is very passionate about programming and anything with two dimensions. Works by day at the swedish web (and mobile app) technology agency Isotop. Developing games at night.
Personal website at www.salomonsson.se.
Artist and video game composer. Is an obsessive painter of robots and dinosaurs in mundane settings. Last seen on TV: did the background paintings for oscar-winning “Searching For Sugarman” and the nintendoesque soundtrack to the 8-bit episode of NBC comedy series “Community“.
Personal website at www.simonstalenhag.se.
Very kindly offered his spare time to help us out with some of the menu screens in Ripple Dot Zero. Fellow developer of Tommy at Isotop. Has our greatest gratitude.
Together we did the monochrome skill game “Metro Siberia” which has as of 2013 been played over 9 million times online.
Click on a picture to see it in full size.